![anno 1701 patch 1.01 anno 1701 patch 1.01](https://media.moddb.com/cache/images/games/1/13/12200/crop_120x90/anno1701_erweiterung_eins.jpg)
The Revolutionary doesn’t stay in the city as long as before. The foreign cultures’ landmarks are now immune to catastrophes. The normal AI no longer adjusts to suit the player but instead advances on its own. Die Queen now demands two additional tribute payments or sends one additional fleet. The Queen’s fleets are now somewhat more powerful. Storm strength now adjusts to fit island size. The AI ships now react more intelligently when faced outnumbered by the enemy. Ships appearing to be floating inside one another upon completion. Damaged trade routes whenever a warehouse was renamed. Damaged trade routes after a saved game was loaded. Players spying upon an opponent’s ships. Setting the video settings to "very high" on an ATI video card, does not result in the statue on the village center not being displayed. Problems with the AI portraits once an AI had been destroyed. Sometimes the "Eichendorff" AI stopping production. Occasionally a so-called "Freeze" in the "The Legacy of the Ancestors" scenario. Bonus coins can no longer be redeemed in multi-player matches. A foreign culture’s special action still being carried out after that culture had been destroyed. Escort ships leaving the escort after a battle. Patrol points "jumping" after a battle. Occasionally an escort’s companions stayed in one place as soon as the escort target was sent on patrol. Existing fraternizations are now terminated when a foreign culture is destroyed. Construction could be carried out „free of charge" during lags in multi-player matches. Computer opponents could erect a warehouse on a location unsuitable for construction. Errors in the balance sheet when a save game had been saved and then re-loaded. Possible Blood brotherhood with more than one culture. A display problem which occurred in multi-player save games. The AI failing to react to the destruction of a foreign culture. Ships belonging to an AI (which had given up) could get stuck at the edge of the map. A team win in multi-player was sometimes impossible to achieve. A ship following a trade route and stopping in front of the warehouse, failing to continue along that trade route. You can grab all the other language patches (French, Italian, Polish, Spanish, and U.K.) directly from Koch Media's FTP Related Designs have released a new patch for the USA version of Anno 17 A.D has been released, you can grab both version of the 1.01 patch from the Anno 1701 game page.